design

Initial sketches for character ideas

The enemy characters

Time's up screen message

Olop polar bear character

Olop Silverlight game characters

Olop's ice fow rescue was an in-house experiment to build a Silverlight game, echoing a space invader-style format for simplicity.

Challenges & approaches

  • The characters were created in Expression Design and imported into Blend for animating.
  • Each character had a simple animation applied and was saved as a User Control. Working closely with the developer to create the game, assets were amended or created as required.

More on the character creation can be found in our article. More information on the development process can be found here.

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