Games graphics for Xbox Live community game,
'Choc-a-riffic'
The game
Having completed some odds and ends of games graphics for a couple of Projector Games projects, I was asked to help out with the 2d graphics for their Xbox 360 live community game, 'Choc-a-riffic'. I was given some screenshots and a link to the trailer video on You Tube. The game is a fun, 'cutesie' platform game with many levels.
Level parts
My first task was to work on the level parts. As the game's physics had been created, I was sent the existing placement graphics to work to as templates. Firstly, I created some brick wall tiles with a few variations (some with missing bricks, some with ivy). The ivy was drawn in Expression design and pasted into the photoshop files to arrange on the wall.
Then, thinking of the whole Easter chocolate theme, I had a go at creating a chocolate wall. Where the wall surface was to be ice, I thought of cake icing. At the back of my mind I remembered 'Zool' and how everything about that game was so edible. The walls were created in photoshop and I made full use of the embossed layer effects.
The grassy slopes were created using the noise filter to convey an idyllic green grocer grass effect. The flowers and leaves were drawn in Expression Design and pasted into the Photoshop files.
The blocks of ice were given their glassy reflective look by making use of the blurring and opacity settings.

